I've found that after prototyping a game idea, that there are always a few reasons I never continue the idea:
The idea is too boring - the game loop just wasn't great or good. These games I deleted or keep the code to some of the features.
The idea was too complicated/didn't know how to build it/scope too large - sometimes the game loop is simply too big to handle for one person, and sometimes certain features are outside my skills for the moment. These game ideas are ones I normally shelve.
I lose motivation/no passion - some game ideas are pretty good, but it's easy to lose motivation while building them because I'm not passionate about the idea. I got the game loop done but not interested in building a final game.
Those are my main reason for why I prototype and why I really don't finish games. That being said, I've actually finished a game on Itch.io called Creature Slayer. Go ahead and check it out!
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